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Notis

Make secret incidents visible where work happens

A sensitive alert deserves a visible marker that survives the rush of response.

Trigger

New Secret Scanning Alert Detected

Triggers when a new secret scanning alert is detected in a GitHub repository. Monitors open secret scanning alerts and fires an event for each newly detected alert. Supports filtering by secret type (e.g., personal access tokens, AWS keys) and by token validity status (active, inactive, unknown). The payload includes the alert number, secret type, validity status, resolution state, timestamps, URLs, and flags for push protection bypass, public exposure, and multi-repo detection.

Action

Put Preset Metadata Key

Tool to create or update a metadata key on a Remote Control Preset. Use when you need to set or modify metadata value for a preset.

Why this helps

Secret incidents can become scattered across tabs and messages, increasing the chance that follow-up is missed.

  • Creates a shared incident visibility point
  • Supports faster coordination during sensitive events
  • Reduces reliance on memory and scattered notes

Setup

Build it in a few focused steps.

  • 1Connect GitHub and Epic games to Notis once through the portal.
  • 2Ask Notis to write a dated incident marker to the designated Epic Games preset when a new secret scanning alert appears.
  • 3Select New Secret Scanning Alert Detected and choose a channel for run reports.
  • 4Test with one approved test alert and verify the preset metadata.

Questions about this workflow

Does this expose the secret value?

No. Instruct Notis to record only safe alert details and never the secret itself.

Can the marker be updated later?

Yes. Use the same automation or a separate instruction to update the preset metadata.

When this happens · Trigger

Do this · Action

Supported Triggers and Actions

Notis builds workflows that link GitHub to Epic games. A trigger fires from one place; an action lands in another.

GitHub triggers

Epic games actions

Recurring trigger

Notis starts this workflow on a schedule, such as daily, weekly, or during business hours.

TriggerScheduled

Delete Preset Metadata Key

Tool to delete a metadata key-value pair associated with a Remote Control Preset. Use after confirming you have the correct preset name and metadata key.

ActionInstant

Webhook trigger

Notis starts this workflow when an external tool or custom backend sends an HTTP request.

TriggerInstant

Get Island Metadata

Tool to fetch metadata for a specific Fortnite island by its code. Use when you have an island code and need detailed island information.

ActionInstant

New Workflow Artifact Created

Triggers when a new workflow artifact is created in a GitHub repository. Monitors for newly created GitHub Actions workflow artifacts. Optionally filters by artifact name to restrict monitoring to specific artifacts.

TriggerPolling

Get Island Average Minutes per Player

Tool to retrieve average minutes per unique player for a given island code and interval. Use when you need daily or more granular (hour/minute) player engagement metrics. Hourly/minute intervals may not be available.

ActionInstant

Branch Changed

Triggers when a GitHub branch changes. Monitors a specific branch for: - New commits pushed (head commit SHA changes) - Protection status toggled (branch becomes protected or unprotected) - Protection settings changed, including: required status checks and their enforcement level, admin enforcement, required pull request reviews (dismiss stale reviews, code owner reviews, approving review count, last push approval), required linear history, force push allowance, deletion allowance, conversation resolution, branch locking, and fork syncing.

TriggerPolling

Get Island Favorites Metrics

Tool to fetch how many times an island was added to favorites over a time interval. Use when analyzing island popularity trends.

ActionInstant

New Branch Created

Triggers when a new branch is created in a GitHub repository. Detects newly created branches. Deleted branches do not fire events.

TriggerPolling

Get Island Metrics by Interval

Tool to retrieve usage metrics for a Fortnite island aggregated by interval. Use when analyzing island usage over time buckets.

ActionInstant

Check Run Status / Conclusion Changed

Triggers when a specific GitHub check run changes its status or conclusion. Monitors a single check run for changes to: status (queued, in_progress, completed, etc.), conclusion (success, failure, neutral, cancelled, skipped, timed_out, action_required), started_at, and completed_at.

TriggerPolling

Get Island Minutes Played

Tool to retrieve total minutes played on an island during a given interval. Use after obtaining the island code to analyze player engagement metrics.

ActionInstant

Check Suite Status / Conclusion Changed

Triggers when a GitHub check suite changes its status or conclusion for a given ref. Monitors all check suites associated with a git reference (branch, tag, or commit SHA) for changes to status (queued, in_progress, completed, etc.) and conclusion (success, failure, neutral, cancelled, skipped, timed_out, action_required, startup_failure, stale). Optionally filters by GitHub App ID.

TriggerPolling

Get Island Peak CCU

Tool to retrieve peak concurrent users for an island. Use when you need to monitor the highest concurrent users over a specific interval.

ActionInstant

New Code Scanning Alert Created

Triggers when a new code scanning alert is created in a repository. Fires an event for each newly created code scanning alert detected in the configured repository. Alerts can be filtered by Git reference, scanning tool, state, and severity. The payload includes the alert number, rule details, tool information, state, severity, and the location of the most recent instance.

TriggerPolling

Get Island Plays

Tool to retrieve the number of plays (session starts) for a Fortnite island. Use when you need play metrics for a specific island and time interval.

ActionInstant

Connect any two apps with Notis in the middle.

GitHub and Epic games, or any other combination from 1,000+ integrations.

When this happens · Trigger

Do this · Action

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